Unfortunately, you can only detect things within a foot radius of your nose using these spells.ĭoggy Archtype: At 3rd level, you determine learn who the Good Dog is and whether or not it is you. At 15th level, you may use Sense Emotion. At 9th level, you may instead use Detect Poison and Disease. Very Good Nose: At 6th level, you may reproduce the effects of Detect Evil and Good at will. But you could growl at the wererat in the corner instead.) If you growl at a creature that is immune to being Frightened, all of your Best Friends gain advantage on attack rolls against that creature until the start of your next turn. (For example, if you growl at a dragon on turn 1 and it saves, you cannot usefully growl at the dragon until your action on turn 3. If a creature saves against your growling, further growling will have no effect until after the end of your next turn. This lasts for ten minutes, or until they become your Best Friend. As an action, you may force one creature within 50' who is NOT your Best Friend to make a Wisdom Save or become Frightened with a DC of 8 + Proficiency Bonus + Charisma Bonus. Growl: At 2nd level, you also learn to growl very loudly. You also drop items held in your mouth if you become incapacitated. You may only release an item to catch another item, during a short rest, or when someone proficient in Animal Handling or Sleight of Hand spends an action to get the item away from you.
Once you've caught an object, your mouth is full and you may not use your bite attack until you release the item you've caught, reducing your unarmed damage back down to normal.
If this object was thrown as part of an attack, the attack does no damage to anyone if you catch it. You must put yourself somewhere along the line between where the object was thrown and where it would have landed (or hit). This stacks with the regular proficiency bonus for being proficient in Survival.Ĭatch: At 2nd level, you learn to play catch! As a reaction, you may move up to half you speed in order to intercept a thrown object, dropped or falling which could fit into your mouth. If you have an item from a person you are trying to sniff out, add your proficiency bonus to any Wisdom (Survival) checks to track that person. Keen Senses: You gain advantage Wisdom (Perception) checks that rely on hearing or smell. You may have an unlimited number of Best Friends - Dogs aren't the best at counting. They understand what you are trying to communicate with your woofs, wags and growls (treat this as a common language), and you may spend your bonus action to move up to 30' directly toward one of your Best Friends. Man's Best Friend: If a Humanoid or Giant pets you, plays fetch with you or gives you food, you become Best Friends until you or they take a long rest. While not wearing armour, your AC counts as being 12 + Dex Modifier. It is generally not possible to multiclass into Dog without magical assistance, but multiclassing into something else uses the normal multi-classing rules with a requirement of 13 Int from the Dog portion of the requirements. Likewise, you cannot use tools, but you give allies adjacent to you advantage on any tool use check for which you are proficient. You don't have thumbs (or hands, for that matter) and cannot wield weapons, but your unarmed attacks do 1d8 damage when you use it to bite. You gain all the normal benefits of that race and background, except that you are a Beast rather than whatever type of creature you would normally be, you age in dog years, you cannot speak or write in any of the languages you know, and your base Speed is always 30 feet. Your race and background instead indicate the race and background of your original owner. Very Good Nose (Detect Poison and Disease)Ī Dog's Life: You are a dog. A Dog's Life, Man's Best Friend, Keen Sensesĩ.
Proficiency in Playing Cards, plus 3 from from Athletics, Acrobatics, Survival, Stealth, Investigation, Insight, Medicine, Intimidation, Performance or Persuasion.Įquipment: A collar with your name on it, and (a) water bowl or coating of mud (b) ball, stick or bone (c) an unlimited supply of love, slobber or shed fur (pick two).ġ.